This staff will allow Owyn to cast magic again. Enter it from the south by the mountains to avoid the pirates. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Continue east to the town of Lyton. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. He will ask you to poison rations in some moredhel boxes nearby. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. You need to have a virtue key to get it. Use the key THORN to open one of the boxes and take the note that is inside. He will tell you where the rift machine is located and how to destroy it. When you leave LaMut and continue south you will attacked by another assassin. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. He will also give you the book 'Chapel's Rmur n Whepuns'. Speak to the Prelate east of the temple to learn more about the order. She will give you a Tuning Fork among other things. Go southeast and you will eventually find Duke Martin. He will tell you what he knows about the rift machine. Continue all the way to the west to find the chest Moraeulf was talking about. He will ask you to check out a rumor about some moredhel illusionists in the area. Inside you will see a note from Squire Phillip who has taken the device. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Follow the main road northwest until you reach the river. She will talk to you about her two suitors; Navon in particular. You can buy some in the shop in Northwarden if you have none. After you cross the bridge, go east and talk to Moraeulf. You can solve all the sidequests, gain all the scrolls from throughout the area, know all the stories inside, and even get the codes for the cheat chest. You will find Pug in a house southeast of the ruins by the coast. Go southwest to Sloop and enter the Upturned Keg. Return to the Temple of Dala to the west and give them the Sack of Grain. Chapter 9 - Mad Gods Rage Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Inside a woman will ask you to help her with her stable door. Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in the summer of 1993. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. You can fight them or you can find out the password. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. This will take you into the city of Sar-Sargoth. He will recommend that you talk to Abuk to learn more about the spyglass. He will release the barrier surrounding Pug. Give him one of your Vapor Masks so that he may escape. (Your defense will go up by more if you emphasize it.) Return southeast and cross the bridge guarded by goblins. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Venutrier of Lan will capture you and throw you into the mines. (Your defense will go up by more if you emphasize it.) Eventually you will see a pass to the east. Confront Navon and kill him. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. The Temple of Dala (Chapter 3) Click any of the Six Basic Headings below, if you want to JUMP to a section. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Travel north past Romney and through Prank's Stone. When you leave the mine you will be in the dwarf town of Caldara. Just behind the hill to the northwest you will find the moredhel boxes. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Head south, then (just before you hit the south-east exit) west towards Hawk's Hollow, picking up the HH chest. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Return to Romney and report your success to the Duke. The Naphtha Mines (Chapter 4) He will tell you where the Waani device is located. He will also give you the book 'Chapel's Rmur n Whepuns'. Visit Craig the logger in the south end of Dimwood. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Look in the well near the south side of the town to find the Knight's Piece. You can buy and/or sell some equipment in the shop and sleep at the inn. Visit Craig the logger in the south end of Dimwood. Return in a day and Steelsoul's man will allow to pass. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Their defense will go up by 25. Speak to the Prelate east of the temple to learn more about the order. The priestess will ask you to find some grain for them. Continue all the way down the passage until you come to a large room. Leave the sewers and Krondor. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Speak to Beyla the high priestess and you will be healed. Login Search Travel north toward Sarth and speak to Brother Marc just outside. Visit Craig the logger in the south end of Dimwood. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. FAQ (opens in new tab) Submitted by . In the southeast corner of the area you will find two IronJaw traps in a chest. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Continue south past Zun. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Cast Strength Drain on the Wind Elementals to defeat them. To the northeast you will find three pantathians who are causing the energy drain. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. He will also give you the book 'Chapel's Rmur n Whepuns'. James will have to take command of the battle. Your way will be blocked by one of Steelsoul's men, however. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. The magical barrier will be gone now that the six are dead. Return in a day and Steelsoul's man will allow to pass. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Speak to Kat in the bottom-right corner of the sewers and agree to help her. To the west you will find 3 Vapor Masks. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. The Temple of Dala (Chapter 3) He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Inside you will see a note from Squire Phillip who has taken the device. In a barn you will be attacked by a group of moredhel warriors. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Go south and then cross the bridge. He will tell you to ask someone named Isaac about the ruby. Take the Mist Devil back to Silden. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Inside you will find a sword and some armor. Continue west and see the ruins of Cavall Keep. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Enter it from the south by the mountains to avoid the pirates. He will tell you what he knows about the rift machine. Get your equipment from the chests in the room. Go to Loriel to the west and speak with Keifen Alescook. Northeast you will find another trio of houses. You can find spoiled rations in the inn in Silden. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Put some spoiled rations in the chest by the field. Return to Romney and report your success to the Duke. The upper level exit is in the southwest corner of the level. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Restock your provisions from the items inside the house. Continue east past Highcastle. RAIN You see it about in field and town, It cannot get up, But will oft fall down. The maps are very specific. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. The Ghost of Jarel Lycrow (Chapter 2) Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Return to the Temple of Dala to the west and give them the Sack of Grain. Poison the rations inside with some Coltari poison. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Soon your party members will become sick. Chapter 7 - The Long Ride Return to Duke Martin and he will express concerns about what the enemy is planning. He will tell you that he used to be young but something sapped his energy in the woods to the east. Take the maps from inside. In a large room to the northwest you find Gamina guarded by some enemies. He will release the barrier surrounding Pug. Craig the Logger (Chapter 7) Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Return in a day and Steelsoul's man will allow to pass. Restock your provisions from the items inside the house. Northeast you will find another trio of houses. This will take you into the city of Sar-Sargoth. Go back south the way you came and you will meet Duke Martin just south of where you started. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. The Ghost of Jarel Lycrow (Chapter 2) In a corridor to the northwest you will find Obkhar. Their defense will go up by 25. But though it dies, It cannot be born. In a corridor to the northwest you will find Obkhar. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Return to Irmelyn in Armengar to claim a 200 gold reward. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Chapter 6 - Betrayal Continue through the ruins to reach Elvandar. To the south near the river you will meet Obkhar. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. The Naphtha Mines (Chapter 4) He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. You will find a woman who will give you a Sack of Grain for the Leather Leggings. The priestess will ask you to find some grain for them. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Continue east past Highcastle. Take into account that each skill point (the whole numbers shown in the characters' sheets) is comprised of 256 experience points each, and that reading a book again gains only 100 minus the current skill level experience points when, and only when, you are lucky with the percentage roll corresponding to that book. Venutrier of Lan will capture you and throw you into the mines. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Just through that you will find Calin. Go southwest past Harlech and Armengar to the Inclindel Pass. Return to the upper level. Go to Loriel to the west and speak with Keifen Alescook. He will ask you to retrieve one of his IronJaw traps from the area. Eventually you will see a pass to the east. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go to Loriel to the west and speak with Keifen Alescook. He will ask you to retrieve one of his IronJaw traps from the area. Return to the town and speak to Peter the Grey in the Inn. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go north and inside the house you will find a Crystal Staff. Take the Cellar Key from Navon's body. He will tell you what he knows about the rift machine. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. You will find a woman who will give you a Sack of Grain for the Leather Leggings. He will tell you where the Waani device is located. Chapter 5 - When Rivers Run Blood Gorath suddenly shouts as a assassin jumps into the camp. Behind it you will see a chess board that is missing a knight piece. In the southeast corner of the area you will find two IronJaw traps in a chest. Take the picklocks from one of the bodies. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Return to the Temple of Dala to the west and give them the Sack of Grain. If you don't have any, you can buy some in the shop in town. Put some spoiled rations in the chest by the field. Return to Duke Martin and he will express concerns about what the enemy is planning. Go back west and then south from Highcastle. Continue north and speak to the gods of Timirianya through the pillars. You can find spoiled rations in the inn in Silden. He will tell you where the rift machine is located and how to destroy it. Your way will be blocked by soldiers before the bridge, though. System Location; DOS <path-to-game>\GAMES\ One of the houses has a map of the area. Behind the house is a chest containing a spell, some gold, and a Rapier with a #3 Bless type. The priestess will ask you to find some grain for them. Inside you will find a sword and some armor. KRONDOR.CFG, the game's main configuration file, is not designed to be human-readable. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. He will tell you to report to Duke Martin. James will have to take command of the battle. Squire Phillip will appear and give you the Waani device. Give the Idol to Kat on the upper level and she will give you some information. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. To the northwest you will find the passage to the lower levels. James will have to take command of the battle. Search the lower level thoroughly to find and kill all six spellweavers. Return to the Temple of Dala to the west and give them the Sack of Grain. She will talk to you about her two suitors; Navon in particular. Past the temple you will see a path to the west that leads to a Waterfall. He will tell you where the rift machine is located and how to destroy it. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Beside the path you will see a moredhel box. Take Nivek's Key off the body just outside town. Go north to Kenting Rush. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Go east from his house and cross the bridge. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. Return in a day and Steelsoul's man will allow to pass. Follow the main road northwest until you reach the river. Return in a day and Steelsoul's man will allow to pass. Return to the upper level. He will tell you how to get to Elvandar and will give you the Key of Lineages. He will ask you to retrieve one of his IronJaw traps from the area. Leave the cave and return to Navon in Kenting Rush. To the northeast you will find three pantathians who are causing the energy drain. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Continue north and cross the next bridge to the west. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. The Ghost of Jarel Lycrow (Chapter 2) Now head east. Cast Strength Drain on the Wind Elementals to defeat them. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Open the door of the stable just to the north and return to her. If you don't have one, you can find one to the north. If you don't have one, you can find one to the north. Return to Irmelyn in Armengar to claim a 200 gold reward. He will reward you with a Ring of the Golden Way. Stay on the east side of the river and go north. Go east from his house and cross the bridge. Venutrier of Lan will capture you and throw you into the mines. Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. The exit to the mines is in the northwest corner of the mines. Put some spoiled rations in the chest by the field. The Ghost of Jarel Lycrow (Chapter 2) He will reward you with 300 gold and a virtue key. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Search the lower level thoroughly to find and kill all six spellweavers. Finn will appear and will escort you to Prince Arutha. Find many great new & used options and get the best deals for Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD at the best online prices at eBay! After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. (Your defense will go up by more if you emphasize it.). Return to Tamney with the stones and he will agree to return to Northwarden. Gorath will translate the inscription and you will have to answer a riddle to open the box. Take all of them because you will need them to get out. Follow the east side of the river north. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Go north and inside the house you will find a Crystal Staff. Give him one of your Vapor Masks so that he may escape. Visit Craig the logger in the south end of Dimwood. He will also give you the book 'Chapel's Rmur n Whepuns'. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Chapter 9 - Mad Gods Rage Continue north and speak to the gods of Timirianya through the pillars. Return in a day and Steelsoul's man will allow to pass. Continue east past Highcastle. Go south at the first two forks and keep going down the passage. Enter it from the south by the mountains to avoid the pirates. You will see a burial cloth and a shovel. Return to Sarth and enter the cave below it. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. In a corridor to the northwest you will find Obkhar. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Use this key to open most of the locked doors under Sethanon. Speak to Moraeulf and he will give you the password. You must make it to the far side of the screen without walking between any orbs of the same color. He will ask you to poison rations in some moredhel boxes nearby. The exit to the mines is in the northwest corner of the mines. Continue along the road to the east and you will come across a house. Take all of them because you will need them to get out. Give him one of your Vapor Masks so that he may escape. Go due north and attack the goblins surrounding the house. You will be allowed to pass but will have to fight enemies on the other side of the pass. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go southeast and you will eventually find Duke Martin. Look inside the house to the northwest to find a message left by Pug. Use the password 'VICTORY' to open it. He will tell you where the rift machine is located and how to destroy it. In a corridor to the northwest you will find Obkhar. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Go to Loriel to the west and speak with Keifen Alescook. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. In a large room to the northwest you find Gamina guarded by some enemies. (Your defense will go up by more if you emphasize it.) Continue south and enter the town of LaMut. Use some Fadamor's Formula to open the barn door and find Tamney. In a large room to the northwest you find Gamina guarded by some enemies. You will find another Brak Nurr at the far west end of the next level. First, go to the overhead map and hold down ALT, RIGHT SHIFT and the ~ button for a few moments . Take one of them with you. Enter the sewers below the city. He will give you the Royal Key of Krondor. Enter the passage north of the Nighthawks to meet Seigneur James. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. Continue east to the town of Lyton. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Take the picklocks from one of the bodies. Confront Navon and kill him. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Turn the dials so that they read DIE and the box will open. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. He will also give you the book 'Chapel's Rmur n Whepuns'. He will also give you the book 'Chapel's Rmur n Whepuns'. Just west of Romney you will find a strange house behind a hill. Return to Sarth and enter the cave below it. The magical barrier will be gone now that the six are dead. Get your equipment from the chests in the room. Give him one of your Vapor Masks so that he may escape. This staff will allow Owyn to cast magic again. She will give you a Tuning Fork among other things. Continue through the pass into the northlands The Naphtha Mines (Chapter 4) He will reward you with 300 gold and a virtue key. The Ghost of Jarel Lycrow (Chapter 2) You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. You will see a burial cloth and a shovel. The Stolen Ruby (Chapter 1) Return to Irmelyn in Armengar to claim a 200 gold reward. Go south to Silden and speak to Joftaz in the Inn. The Diviner's Halls is a cave northeast from the town. Chapter 2 - Shadow of the Nighthawks For this walkthrough, I will describe the shortest and easiest way. Return to Duke Martin and he will tell you to return to Northwarden. Use this key to open most of the locked doors under Sethanon. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Continue east past Highcastle. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Use the Key of Lineages you received from Calin to enter the ruins.
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